I'm a senior designer based in Montreal.
Born and raised in İstanbul, I initially pursued a path as a graphic designer in the Commodore 64 demo scene of the late ’90s. This experience would seed an evergreen joy of adding value through design.
Fast forward two decades, and I’ve now helped transform digital products through human-centered design across multiple industries, from media and retail to education and gaming.
Well-traveled European turned Canadian, I navigate cultural differences gracefully and believe that diversity—of opinions, expertise, backgrounds, personalities—creates the strongest conditions for an environment of inclusive collaboration.
My design approach combines my design thinking expertise and creative problem-solving based on analysis, data, and feedback—exploring the interactive relationship between humans and machines.
I believe that the best digital experiences come from engaging multiple voices and perspectives. I team up closely with writers, researchers, engineers, and product stakeholders through the lifecycle of every project to meet high standards of usability and design.
Zipline Internal communication and workflow solution that helps retailers optimize store performance.
Turned conceptual ideas into realistic product designs that address strategic and tactical goals while creating polished design deliverables. Worked cross-functionally with Product and Engineering partners to ensure a high-quality implementation and customer experience.
Salesfloor Omnichannel associate platform that offers customers a personalized way to shop online.
Senior User Experience Designer
Conceived compelling and accessible omnichannel retail experiences that helped achieve business objectives.
Genvid SDK that enables game developers, media platforms, and sports broadcasters to create rich interactive streams for their audience.
Senior Visual Designer
Oversaw visual communication design and execution of creative tone in all projects and platform communications. Worked closely with gaming studios and media companies to provide a higher level of interactivity for a broader spectrum of game enthusiasts to engage with the titles they enjoy.
Experience / Interface / Brand
Montréal / NYC / Reykjavík / İstanbul
Ann Taylor / Arnotts / Bandai Namco Entertainment / Bloomingdale’s / Buy Buy Baby / Caillou / Chico’s / Epic Games / Harry Rosen / Hudson’s Bay / Intel / Katapult Studio / Kiehl’s / Lilly Pulitzer / Lord & Taylor / MTV / Macy’s / NASCAR / Neiman Marcus / Netflix / Pandora / Pipeworks Studios / Ralph Lauren / Red Bull / Saks Fifth Avenue / Shiseido / Shoppers Drug Mart / Toys“R”Us / Unity
P. Cézanne / C-F. Daubigny / M. Chagall / C. Pissarro / J. Miró / R. van Rijn / D. Velázquez / E. Hopper / J. Müller-Brockmann / W. Crouwel / M. van der Rohe / M. Breuer / Synthwave / Constructivism / Impressionism / Fraktur / The Bridge on the River Kwai / Monty Python and the Holy Grail / Dr. Strangelove / Young Frankenstein / Masculin Féminin / The Royal Tenenbaums / The Wizard of Oz / Annie Hall / Good Bye Lenin! / D. Cronenberg / B. Lugosi / G. Wilder / Bauhaus / Pink Floyd / John Patton / Karl Bartos / Kraftwerk / Dio / Testament / Liars / The Dead Milkmen / Blondie / C.Debussy / E.Satie / R.Wagner / Solomun / Disclosure / Ellen Allien / Psychedelic Funk / Bossanova / 90's Heavy Metal / NWOBHM / Neo-Psychedelic Rock / Progressive House / Synthwave / Synth Punk / C&C Red Alert / Theme Hospital / Atomic Bomberman / Pizza Tycoon / Street Fighter / Prehistorik 2 / SWOS 96-97 / CM 01/02 / FIFA Series / Counter Strike / Battlefield / Star Wars Battlefront / Tony Hawk Pro Skater
Interested in working together?
(C) MMXXI | Fait au Québec